Austin is a man of manny hats and has worked on a wide array of projects. Here are links to his other websites and project repositories.
Jack of All Trades
OIL, ACRYLIC, WATERCOLOR
PAINTING, & DIGITAL ART
FIRST PERSON SHOOTER, RPG’s,
& HORROR GAMES
Fantasy is perhaps the lifeblood of my childhood. I was lucky enough to have been just old enough to see the Lord of the Rings movies when they were first released. My obsession with Frodo and the one ring of power sent me on many mythical adventures of my own. Mingled with my love for Star Wars, nature, and running around outside with friends, I found myself in many different lands of make believe.
Horror on the other hand, was about as appealing to me as was licking a toilet seat. I didn’t see the appeal of wanting to terrify oneself and suffer through countless nights with nightmares. As a child, nightmares would terrorize me for weeks if not years, and inducing more of them just seemed strange to me. I still remember a five year old me lying awake at night, horrified by the idea that little black beetles would come and eat me in my sleep. I don’t think I rewatched The Mummy until I was well into my teenage years because of this.
Then something happened which changed how I saw horror. Perhaps it was the movie Coraline, based off the famous novel by Niel Gaiman, or perhaps it was my fascination with classic fairy tales by the Brothers Grimm. Either way, both influenced the change that took place in my mind.
I began to take a liking to the darker stories. The ones where the hero’s had to face terrible monsters, both outside of themselves and within. But the horror which truly captivated me didn’t have to do with monsters and death so much as it had to do with the idea that someone could face their fears and overcome them. This idea is the driving force behind my work.
About Austin’s Game Dev
Banish Creative Studios believes that great storytelling comes from a blend of passion, creativity, and hard work. We believe that stories can change the way we see the world by lifting up and inspiring people by igniting a sense of wonder that evokes strong emotions with our audience. This is why we strive to inspire creativity through all our content and media.
By pursuing what excites us, motivates us, and challenges us, we give life to new ideas so they can be shared with the world. By pushing the limits of what we are capable of in our unique creative capacities, we can create so much that isn’t being created. And By putting great storytelling first, by respecting the ideas of our creators, and by giving our customers the ending to the journey they deserve.
We dont just tell amazing stories; we help you live them.
Austin’s Creative Process
Austin believes that success is based on how you do your work which is more important than what work you do. You can get lost in the small details if you never take a step back to look at the whole picture. Just as Rome was not built in a day, neither our dreams or goals are attained, and success is not achieved without constant effort towards a worthy ideal. For this reason, Banish Creative has set the following seven rules to promote success driven behaviors and habits.